Synopsis
typedef struct {
CTL_GFX_DRIVER_t core;
PLATFORM_HOOK_t hook;
unsigned short frequency;
unsigned short polarity;
unsigned short cycle;
unsigned short bitmap[];
unsigned short map[];
} JIMMIE_RODGERS_LOL_SHIELD_t;
Description
JIMMIE_RODGERS_LOL_SHIELD_t holds the instance data required to run the touch shield.
Structure
-
core
- Core graphics driver.
-
hook
- Private data that hooks the high frequency timer to refresh
the display.
-
frequency
- Private data that holds the scan line frequency.
-
polarity
- Private data that holds the display polarity (white on black,
black on white).
-
cycle
- Private data that holds the Charlieplexing cycle.
-
bitmap
- The plain 9x16 frame buffer.
-
map
- Private Charlieplexing drive map.